Модуль:UnitData
Данная группа модулей хранит информацию обо всех юнитах из Крушителей подземелий. Перечень модулей:
- Модуль:UnitData - основные функции
- Модуль:UnitData/data - массив данных о юнитах
- Модуль:UnitData/getter - сборщик данных о юнитах
Информация из Модуль:UnitData/doc
local p = {} local lib = require('Module:Feature') local libItem = require('Module:ItemData') function p.get(frame) local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end local get = require ('Module:UnitData/getter') local unit = args['unit'] or args[1] local datatype = args['datatype'] or args[2] local output = args['output'] or args[3] or nil local result = get[datatype](unit) if output ~= nil and type(result) == "table" then if output == "csv" then return lib.tbl_concat{result} elseif output == "custom" then return frame:preprocess(lib.tbl_concat({result, prepend = args['prepend'], append = args['append'], separator = args['separator'], index = args["index"]})) elseif output == "template" then return frame:preprocess(lib.tbl_concat{result, prepend = "{{" .. args['t_name'] .. "|", append = "}}", separator = args['separator']}) end elseif result == nil then return "" else return result end end function p.getUnitAbility(frame) local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end local get = require ('Module:UnitData/getter') local unit = args['unit'] or args[1] local ability = "abilities" local str = "" local result = get[ability](unit) for k, v in ipairs(result) do if tonumber(args['index']) == k then str = mw.ustring.format('%s/%s/%s/%s', v[1], v[2], v[3], v[4]) end end return str end function p.getUnitSource(frame) local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end local get = require ('Module:UnitData/getter') local recipe_data = require ('Module:RecipeData/data') local loot_data = require ('Module:ItemData/loot') local boss_data = require ('Module:BossData/data') local item_data = require ('Module:ItemData/data') local unit = args['unit'] or args[1] local str = "" local i = 0 local result = get["source"](unit) local data = recipe_data[unit] if (result ~= "Добыча") then str = str .. mw.ustring.format('<h2>Способ получения</h2>') end if (result == "Крафт") then str = str .. mw.ustring.format('<div class="recipes"><div class="owl-carousel owl-theme recipes-carousel">') if data ~= nil then for k, v in ipairs(data) do i = i + 1 if unit ~= "Арбалетчики" and unit ~= "Воины/2" and unit ~= "Колдуны" then str = str .. mw.ustring.format('{{RecipeImage2|%s|%d}}', unit, k) else str = str .. mw.ustring.format('{{RecipeImage3|%s|%d}}', unit, k) end end end if i == 0 then str = str .. "Нет данных" end str = str .. mw.ustring.format('</div></div>') elseif (result == "Сундук") then str = str .. mw.ustring.format('<div class="chests" style="width:fit-content; width: -moz-fit-content">') for k, v in ipairs(loot_data) do for k1, v1 in ipairs(v) do if (v[k1][1] == unit) then for k2, v2 in pairs(item_data) do for k3, v3 in pairs(item_data[k2]["loot"]) do if (v3[1] == k) then str = str .. mw.ustring.format('%s', libItem.getItemIcon(k2, "100px")) end end end end end end str = str .. mw.ustring.format('</div>') elseif (result == "Босс") then str = str .. mw.ustring.format('<div class="bosses" style="width:fit-content; width: -moz-fit-content">') for k, v in pairs(boss_data) do for k2, v2 in pairs(boss_data[k]["loot"]) do if (v2[1] == unit) then str = str .. mw.ustring.format('[[Файл:%s|100px|ссылка=%s/босс]]', boss_data[k]["icon"], k) end end end str = str .. mw.ustring.format('</div>') elseif (result == "Крафт/Сундук") then str = str .. mw.ustring.format('<div class="recipes"><div class="owl-carousel owl-theme recipes-carousel">') if data ~= nil then for k, v in ipairs(data) do i = i + 1 if unit ~= "Арбалетчики" and unit ~= "Воины/2" and unit ~= "Колдуны" then str = str .. mw.ustring.format('{{RecipeImage2|%s|%d}}', unit, k) else str = str .. mw.ustring.format('{{RecipeImage3|%s|%d}}', unit, k) end end end if i == 0 then str = str .. "Нет данных" end str = str .. mw.ustring.format('</div></div>') str = str .. mw.ustring.format('<div class="chests" style="width:fit-content; width: -moz-fit-content">') for k, v in ipairs(loot_data) do for k1, v1 in ipairs(v) do if (v[k1][1] == unit) then for k2, v2 in pairs(item_data) do for k3, v3 in pairs(item_data[k2]["loot"]) do if (v3[1] == k) then str = str .. mw.ustring.format('%s', libItem.getItemIcon(k2, "100px")) end end end end end end str = str .. mw.ustring.format('</div>') elseif (result == "Крафт/Босс") then str = str .. mw.ustring.format('<div class="recipes"><div class="owl-carousel owl-theme recipes-carousel">') if data ~= nil then for k, v in ipairs(data) do i = i + 1 if unit ~= "Арбалетчики" and unit ~= "Воины/2" and unit ~= "Колдуны" then str = str .. mw.ustring.format('{{RecipeImage2|%s|%d}}', unit, k) else str = str .. mw.ustring.format('{{RecipeImage3|%s|%d}}', unit, k) end end end if i == 0 then str = str .. "Нет данных" end str = str .. mw.ustring.format('</div></div>') str = str .. mw.ustring.format('<div class="bosses" style="width:fit-content; width: -moz-fit-content">') for k, v in pairs(boss_data) do for k2, v2 in pairs(boss_data[k]["loot"]) do if (v2[1] == unit) then str = str .. mw.ustring.format('[[Файл:%s|100px|ссылка=%s/босс]]', boss_data[k]["icon"], k) end end end str = str .. mw.ustring.format('</div>') elseif (result == "Сундук/Босс") then str = str .. mw.ustring.format('<div class="chests" style="width:fit-content; width: -moz-fit-content">') for k, v in ipairs(loot_data) do for k1, v1 in ipairs(v) do if (v[k1][1] == unit) then for k2, v2 in pairs(item_data) do for k3, v3 in pairs(item_data[k2]["loot"]) do if (v3[1] == k) then str = str .. mw.ustring.format('%s', libItem.getItemIcon(k2, "100px")) end end end end end end str = str .. mw.ustring.format('</div>') str = str .. mw.ustring.format('<div class="bosses" style="width:fit-content; width: -moz-fit-content">') for k, v in pairs(boss_data) do for k2, v2 in pairs(boss_data[k]["loot"]) do if (v2[1] == unit) then str = str .. mw.ustring.format('[[Файл:%s|100px|ссылка=%s/босс]]', boss_data[k]["icon"], k) end end end str = str .. mw.ustring.format('</div>') elseif (result == "Магазин") then str = str .. mw.ustring.format('<div class="shop" style="width:fit-content; width: -moz-fit-content">') str = str .. mw.ustring.format('[[Файл:icon_shop.png|x100px|ссылка=Магазин]]', "Магазин") str = str .. mw.ustring.format('</div>') elseif (result == "Магазин/Крафт") then str = str .. mw.ustring.format('<div class="recipes"><div class="owl-carousel owl-theme recipes-carousel">') if data ~= nil then for k, v in ipairs(data) do i = i + 1 if unit ~= "Арбалетчики" and unit ~= "Воины/2" and unit ~= "Колдуны" then str = str .. mw.ustring.format('{{RecipeImage2|%s|%d}}', unit, k) else str = str .. mw.ustring.format('{{RecipeImage3|%s|%d}}', unit, k) end end end if i == 0 then str = str .. "Нет данных" end str = str .. mw.ustring.format('</div></div>') str = str .. mw.ustring.format('<div class="shop" style="width:fit-content; width: -moz-fit-content">') str = str .. mw.ustring.format('[[Файл:icon_shop.png|x100px|ссылка=Магазин]]', "Магазин") str = str .. mw.ustring.format('</div>') end return frame:preprocess(tostring(str)) end function p.getAllianceIcon(frame) local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end local icons_data = require ('Module:IconData/alliances') local alliance = args['alliance'] or args[1] local size = args['size'] or args[2] local icon = "" local str = "" if icons_data[alliance] ~= nil then icon = icons_data[alliance] else return "-" end str = mw.ustring.format('[[Файл:%s|%s|link=:Категория:%s (альянс)]]', icon, size, alliance) return frame:preprocess(tostring(str)) end function p.getUnitCategories(frame) local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end local unit_data = require ('Module:UnitData/data') local categories_data = require ('Module:HeroData/categories') local unit = args['unit'] or args[1] local categories = {} local str = "" if unit_data[unit]["categories"] ~= nil then for _, v in ipairs(unit_data[unit]["categories"]) do str = str .. mw.ustring.format('[[Категория:%s]]\n', categories_data[v]) end end return frame:preprocess(tostring(str)) end function p.getUnitCategoriesTable(frame) local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end local unit_data = require ('Module:UnitData/data') local categories_data = require ('Module:HeroData/categories') local races = require ('Module:HeroData/races') local classes = require ('Module:HeroData/classes') local alliances = require ('Module:HeroData/alliances') local category = args['category'] or args[1] local units = {} local race = "" local class = "" local alliance = "" local tableNode = mw.html.create('table') for k, v in lib.pairsByAlphabeticalKeys(unit_data) do if unit_data[k]['categories'] ~= nil then for k1, v1 in ipairs(unit_data[k]['categories']) do if category == categories_data[unit_data[k]['categories'][k1]] then table.insert(units, k) end end end end tableNode :addClass('custom-table active-hover sortable') :cssText('width: 100%; text-align: center; display: table;') :newline() tableNode :tag('tr') :css('white-space', 'nowrap') :tag('th') :wikitext('Имя') :done() :tag('th') :attr('class', 'unsortable') :css('width', '60px') :wikitext('Иконка') :done() :tag('th') :css('width', '80px') :wikitext('Раса') :done() :tag('th') :css('width', '80px') :wikitext('Класс') :done() :tag('th') :css('width', '60px') :wikitext('Альянс') :done() :tag('th') :css('width', '60px') :wikitext('HP') :done() :tag('th') :css('width', '60px') :wikitext('DEF') :done() :tag('th') :css('width', '60px') :wikitext('ATK') :done() :tag('th') :css('width', '60px') :wikitext('WIS') :done() :tag('th') :css('width', '60px') :wikitext('AGI') :done() :done() for k1, v1 in lib.pairsByAlphabeticalKeys(units) do if unit_data[v1]['race'] ~= nil then race = races[unit_data[v1]['race']] else race = "-" end if unit_data[v1]['class'] ~= nil then class = classes[unit_data[v1]['class']] else class = "-" end if unit_data[v1]['alliance'] ~= nil then alliance = alliances[unit_data[v1]['alliance']] else alliance = "-" end local rowNode = mw.html.create('tr') rowNode :tag('td') :attr('data-sort-value', v1) :wikitext(mw.ustring.format('[[%s]]', unit_data[v1]['name'])) :done() :tag('td') :wikitext(mw.ustring.format('%s', p.getUnitIcon(unit_data[v1]['name'], "35px"))) :done() :tag('td') :attr('data-sort-value', race) :wikitext(mw.ustring.format('%s', lib.ternary(type(unit_data[v1]['race']) ~= "nil", mw.ustring.format('[[:Категория:%s (раса)|%s]]', race, race), "-"))) :done() :tag('td') :attr('data-sort-value', class) :wikitext(mw.ustring.format('%s', lib.ternary(unit_data[v1]['class'] ~= nil, mw.ustring.format('[[:Категория:%s (класс)|%s]]', class, class), "-"))) :done() :tag('td') :attr('data-sort-value', alliance) :wikitext(mw.ustring.format('%s', lib.ternary(unit_data[v1]['alliance'] ~= nil, AllianceIcon(alliance, "45px"), "-"))) :done() :tag('td') :wikitext(mw.ustring.format('%s', lib.ternary(unit_data[v1]['stats']['hp_base'] == nil, "N/A", unit_data[v1]['stats']['hp_base']))) :done() :tag('td') :wikitext(mw.ustring.format('%s', lib.ternary(unit_data[v1]['stats']['def_base'] == nil, "N/A", unit_data[v1]['stats']['def_base']))) :done() :tag('td') :wikitext(string.format('%s', lib.ternary(unit_data[v1]['type'] == nil, "N/A", lib.ternary(unit_data[v1]['type'] == 1 or unit_data[v1]['type'] == 4, setUnitMainStat(unit_data[v1]['stats']['atk_base']), unit_data[v1]['stats']['atk_base'])))) :done() :tag('td') :wikitext(string.format('%s', lib.ternary(unit_data[v1]['type'] == nil, "N/A", lib.ternary(unit_data[v1]['type'] == 2 or unit_data[v1]['type'] == 4 or unit_data[v1]['type'] == 5, setUnitMainStat(unit_data[v1]['stats']['wis_base']), unit_data[v1]['stats']['wis_base'])))) :done() :tag('td') :wikitext(string.format('%s', lib.ternary(unit_data[v1]['type'] == nil, "N/A", lib.ternary(unit_data[v1]['type'] == 3 or unit_data[v1]['type'] == 5, setUnitMainStat(unit_data[v1]['stats']['agi_base']), unit_data[v1]['stats']['agi_base'])))) :done() :done() tableNode:node(rowNode):newline() end return frame:preprocess(tostring(tableNode)) end function setUnitMainStat(str) local spanNode = mw.html.create('span') if str == nil then str = "N/A" end spanNode :addClass('rarity-glpar') :wikitext(mw.ustring.format('%s', str)) :done() return tostring(spanNode) end function p.getUnitIcon(unit, size, count, tooltip, link) local unit_data = require ('Module:UnitData/data') local rarity_data = require ('Module:HeroData/rarities') local rarity, icon = "" if size == nil then size = "30px" end if count == nil then count = "" end if tooltip == nil then tooltip = "" else tooltip = "true" end if link == nil then link = "" end if lib.lookup(unit_data, unit) then icon = unit_data[unit]["icon"] else return unit end if rarity_data[unit_data[unit]["rarity"]] and rarity_data[unit_data[unit]["rarity"]] ~= nil then rarity = rarity_data[unit_data[unit]["rarity"]] else rarity = "обычный" end return mw.ustring.format('{{UnitIcon|%s|%s|%s|size=%s|count=%s|link=%s|tooltip=%s}}', unit, icon, rarity, size, count, link, tooltip) end function p.getIconUnit(frame) local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end local unit_data = require ('Module:UnitData/data') local rarity_data = require ('Module:ItemData/rarities') local rarity, icon, size, count = "" if args['size'] == nil then size = "30px" else size = args['size'] end if args['count'] == nil then count = "" else count = args['count'] end if args['link'] == nil then link = "" else link = args['link'] end if args['caption'] == nil then caption = "" else caption = args['caption'] end if lib.lookup(unit_data, args['unit']) then icon = unit_data[args['unit']]["icon"] else return args['unit'] end if unit_data[args['unit']]["rarity"] and unit_data[args['unit']]["rarity"] ~= nil then rarity = rarity_data[unit_data[args['unit']]["rarity"]] else rarity = "обычный" end if args['tooltip'] == nil then tooltip = "" else if args['tooltip'] == "true" then tooltip = args['unit'] else tooltip = "" end end return frame:preprocess(mw.ustring.format('{{UnitIcon|%s|%s|%s|size=%s|count=%s|link=%s|caption=%s|tooltip=%s}}', args['unit'], icon, rarity, size, count, link, caption, tooltip)) end function AllianceIcon(alliance, size) local icons_data = require ('Module:IconData/alliances') local icon = "" local str = "" if icons_data[alliance] ~= nil then icon = icons_data[alliance] else return "-" end str = mw.ustring.format('[[Файл:%s|%s|link=:Категория:%s (альянс)]]', icon, size, alliance) return tostring(str) end return p